H5p gamified learning
Prototype demonstration for a safe work eLearning Module for secondary school students.
The proposal, currently under review, is to use an 360° camera to create immersive workshop environments that students can use to learn about tool safety. As they progress through a space, they encounter each tool and learn about how it operates and what the dangers are.
Students are tested on their understanding and receive a certificate that can be used as a record of safe work practice.
The eLearning modules would be ideal for school compliance and are more suited to digital native kids growing up in a heavily gamified world.
If the proposal is excepted, this program will cover the following subjects:
Woodwork,
Metalwork,
Engineering,
Science,
Foods,
Visual Art
Digital Tech.

